Development 28 Mar 2018

Following up from previous post. I've successfully injected the game engine code to replace percentage text of hint to be blanks. I'm really excited to see the project coming to life. Take a look at the screenshots between the Study Mode V.S. Exam Mode below.
The fact that I'm suddenly stumbled by the article that I didn't memorize is a proof that it's working.
I.e. I need to memorize the article in order for me to recognize it again.

I also tweaked previously developed Main Game Engine to pick only alphanumeric letters to blank out, instead of originally any char that isn't white space. Graphically removed page display from e.g. "page 1/15" to "page 1 out of 15"

Update:
1. Integrate the blank codes (main game engine) - Done
2. Replace the original hint in background with the processed duplicate (the one with blanks)
- works as of now, but still need to ensure Hint Processing is called when it is required to. Currently it is only called once as I have yet to hook it up.
3. Hook up the page navigation system (verify all NEXTs and PREVs, add functionality to jump page - already done in Study Mode)
4. Create a new list of String to store input contents in pages (store the answer that user inputs for tabulation of score, reviewing of answer, and simply if user wants to jump from page to page before submitting his whole answer).


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